My Skills, Software, and Scripting Languages

• Maya • Unity • Unreal Engine • Mel • Python • C++ • C# • Character Rigging • Tool Scripting

Experience

Character TD

Magic Leap

Plantation, Fl

As a Character TD in a growing startup I wore many hats. I rigged all sorts of characters and creatures, also I helped in the creation of an everchanging pipeline. I spent a significant amount of time working with the modeling department in verifying the models met the needs both technically and artistically.

Responsibilities:

  • Develop character and prop rigs along with new techniques to help increase the quality, while meeting production deadlines
  • Help create a rigging system to make the rigging process more modular and efficient
  • Design, deploy and maintain animation tools, workflows, and pipelines to improve production efficiency
  • Help ensure all rigs complied to the needs of the animation, character effects and other departments. Items include level of detail, number of blendshapes, joints, textures, and resolution

Experience:

  • Released Mixed Reality Titles – Create, Undersea, Last Light
  • Deep understanding of VR, AR, and MR
  • Strong knowledge of topology and its relation to deformation
  • Up-to-date experience and knowledge of current
    game development practices and terminology

Freelance Motion Graphic Designer

AMC Studio

I learned a lot about creating daily agendas and Network motion graphics Advertisements. I also edited some network shows, and cut footage to fit in the ad space for when it would be broadcasted on live television. I learned a substantial amount about the television network and creating content for it.

Responsibilities:

  • Ability to edit in Fincal Cut Pro and Avid
  • Create intro’s and outro’s with AMC marketing
  • Edit film within After Effects in order to clean it up for the air

Experience:

  • 3-years experience in the broadcasting industry
  • Interesting projects for hit shows
  • Opportunity for professional development in broadcasting

Contact